I will always seek suggestions, fix bugs, and always add new content that will make the game even better. Making games is the major thing I do almost everyday. Use your tubes to brew 14 different types of potions that will improve the game in general and different Adventure stats! Constant DevelopmentAs a sole indie developer, this is my passion and hobby. Use your unlocked Skills from Adventure and level them up with your Tubes! Unlock up to 90 skills, each important in their own ways! Take your crafted Tubes into battle with 9 different zones each with unlimited zones! Each zone drops different colored skills that will help speed up the game. Reset some progress, gain Golden items, and come back even faster! There are 3 major prestige layers for each Flasks, Tubes, and Cylinders. Use your Mystical Flasks to buy from a wide selection of upgrades in the Mastery Tree! Master your items to improve their research speeds and gain Mystical items! Use your Energy to speed up progress with the 41 different types of Accelerators!Įarn Fire Items when researching to buy various special upgrades including Automation! You don’t need to manage everything manually 24/7 =D Research and unlock up to 27 different and colorful vital items that serve one main purpose: Crafting!Ĭraft researched items that will make you even more Energy and can be used in different parts of the game! We all love numbers right? How about big ones? That’s what this game is about! It was designed to be a fun and addicting incremental where anyone can enjoy.
Supports different platforms from Mobile and the Web version! Features The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D). Research and Craft items (Flasks, Tubes, and Cylinders) to earn as much of the 3 types of Energy as possible! Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. “Discord is the main location for the Idle Research community in general, however I can be emailed and contacted with the information below:
How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? “Refer to the "About This" section as it'll explain all the current features in Early Access!” What is the current state of the Early Access version? As mentioned in the "Why Early Access," I plan on adding a Galaxy System after the current half in Cylinders, that will completely change the game and how resource management has played out through the entire game.” The game comes to a halt after around 1.00e30 or more Golden Cylinders. “Currently, there are three prestige layers, Flasks, Tubes, and Cylinders.
How is the full version planned to differ from the Early Access version? This planet/Galaxy system will access Planets where you create Flasks/Tubes/Cylinders from resources on each planet.Īlso the release of Early Access is guaranteed to have some bugs that will be fixed effectively and efficiently before pushing the game out to a larger audience!ĭuring the Early Access phase, I will be closely looking at Early Access reviews and general feedback to: fix bugs, improve UI, improve the game's quality of life, make the game playable by a general and mas audience, and making sure the game is as fun and addictive as possible!”Īpproximately how long will this game be in Early Access? “Idle Research is in Early Access phase because the goal is to add a Planet/Galaxy System after the Three Layer Prestige System (Flasks, Tubes, and Cylinders).